Hone your maths skills while you help Sonic save his friends from the clutches of evil Dr. Eggman and his robots. Jump, run, spin-dash and soar through different zones as you count, add and subtract. Advance by answering math problems in this fast-paced spinning game. Your efforts are rewarded with gold rings to rescue Amy Rose and Knuckles. For ages 4 to 6 years.
April 10th, 2008 by childstoysandgames
Filed under: electronic learning | |
Filed under: electronic learning | |
